Choosing Adobe Flash to Create a Game, Graphical Assets and Animations. Also, ActionScript and Flash player Adobe Air which is a common platform for mobile games.
What is Adobe Flash Capable of doing now?īesides general designs that can be used for videos and games, flash is known for being a vector-based application- This means that it works with vector-based images that when added to a flash movie it gives the final product the capacity of being scaled at any size without losing detail. Also, its scripting language “ActionScript” is now used to create applications or assets in web designs. Nowadays, because its popularity has increased is now a web authoring tool, because it is now used to build entire websites.
The original intention for this animation software was to create 2D web-based animations. What was the intentional purpose for Adobe Flash? The program is called, Adobe Flash, a dominant platform through which web content, such as Rich Internet Applications (RIA), was created and displayed for decades.Īdobe Flash got into business in 1996 with a software called Future Splash Animator and throughout the 90s, 20s Adobe Flash was the preferred-choice software used by designers, animators and programmers to deal with motion, graphics and hand-draw style animations. 12.Let’s talk about a platform that has been used for professionals and amateurs alike to create animations, games, desktop apps and interactions in websites.Building More Intricate Objects - Part 2 00:07:33.Building More Intricate Objects - Part 1 00:06:18.Creating Classic Motion Tweening 00:04:44.Using Movie Clips To Control Playback Speed 00:07:12.Getting Started With Motion Tweened Animation 00:05:13.Flash's Timeline, Frames, And Key Frames 00:06:47.Understanding Animation In Flash 00:02:12.Using Flash's Common Libraries 00:05:38.Importing Symbols From Other Flash Projects 00:06:41.Using Other Flash File Libraries 00:04:44.
Manipulating Instances On The Stage 00:04:16.Building Graphic Symbols From Scratch 00:05:20.Understanding Symbols And Instances 00:03:51.Threading Text Frames Together 00:06:01.Creating Point And Paragraph Text 00:04:52.
Getting Started With Flash's Drawing Tools
This video tutorial closes out with a short tutorial on ActionScript, and how to publish your projects from Flash CS6. As your knowledge grows, Geoff introduces you to the power of animation within Flash using keyframes, timelines, tweening and more. You will learn how to work with text, create and manage symbols and how to work with the Flash CS6 library. You will quickly delve into working with the drawing tools, playing with shapes and colours, and how to manage objects. You will start with the absolute basics in this training video, getting comfortable with the interface and tool locations within the software. Flash is a multimedia platform that can be used for everything from playing movies, to creating animations, to creating fully interactive games. In this training course for Adobe Flash CS6, experienced trainer and author Geoff Blake introduces you to Flash, and how you can use it for your design projects.